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Battlefield 2042 Are FINALLY Bringing Classes Back​

DICE has officially given fans more details about how Battlefield 2042's pivot to a class-based system in the game's upcoming 3.2 update will work, including information about its new Weapon Proficiency system.

At launch, Battlefield 2042 featured Specialists, unique characters who each had a special ability or gadget but all weapons were available to all characters meaning they didn’t really have roles like in past BF games. DICE stated that many players found them to be polarizing, for example it was hard to tell at a glance what an enemy player could do, and the dev quickly began putting together a team to analyze what could be changed based on fan feedback.

The result is not that Specialists are going away entirely, but that they will instead be categorized into the four classes Battlefield fans know and love--Assault, Support, Engineer, and Recon.

In other FPS news, Hyenas is offering PC alpha players the chance to play its brand-new Plundership map, We Took Manhattan, this weekend.

Alpha 1.11 begins on Friday, January 20 at 9 PT / 12 PM ET and ends Monday, January 23rd at 1 PT / 4 PM ET. During this time, players will be able to test out the newest We Took Manhattan map, which features New York references from the Brooklyn Bridge to Wall Street, with the map centerpiece being the Statue of Liberty, located in Liberty Hall
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Andy
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